摘要 |
<P>PROBLEM TO BE SOLVED: To increase the fun of a game in a game machine such as a Pachinko game machine. <P>SOLUTION: The game machine includes: a variable display means for variably displaying multiple kinds of identification information for identifying each game medium to derive a display result when the game medium passes through a start area provided in a game area; and a special variable winning means which can be changed between an advantageous state and a disadvantageous state. The game is controlled to a specific game state when a specific display result is derived, and the game is controlled to a special game state when a special display result is derived. The game machine includes a variable winning means which can be changed between an easy-to-win state and a hard-to-win state, the game is controlled to a high-frequency state, where the frequency of entering the easy-to-win state increases, after the specific game state, and the state before the start of the special game state is maintained after the special game state. The game is controlled to the high-frequency state after the specific game state, and the game is can be controlled to a special advantageous state, where the probability that the special display result is derived is higher than that of a normal game state. <P>COPYRIGHT: (C)2013,JPO&INPIT |