发明名称 |
A computer-implemented method for generating a three-dimensional model of an object by generating a coarse geometry of the object, calculating an optimisation where the optimisation includes a disparity map optimisation and surface optimisation, and refining the coarse geometry based on the optimisation. |
摘要 |
A computer-implemented method for generating a three-dimensional model of an object is disclosed. The method comprises the steps of: (a) generating a coarse geometry mesh of the object; (b) calculating an optimization for the coarse geometry mesh based on photometric consistency and surface consistency associated with the coarse geometry mesh, wherein the optimisation includes both a disparity map optimisation and a surface optimisation for the coarse geometry mesh; and (c) refining the coarse geometry mesh based on the optimization. |
申请公布号 |
NZ597973(A) |
申请公布日期 |
2013.04.26 |
申请号 |
NZ20110597973 |
申请日期 |
2011.01.18 |
申请人 |
DISNEY ENTERPRISES, INC;ETH ZURICH (EIDGENOESSISCHE TECHNISCHE HOCHSCHULEZURICH) |
发明人 |
BEELER, THABO DOMINIK;BICKEL, BERND;GROSS, MARKUS;SUMNER, ROBERT;BEARDSLEY, PAUL |
分类号 |
G06T15/04;G06F17/10;G06T17/05 |
主分类号 |
G06T15/04 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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