SYSTEM AND METHOD FOR ANALYSING OF ONLINE GAME PACKETS
摘要
PURPOSE: An online game packet analysis system and a method thereof are provided to automatically analyze captured packets. CONSTITUTION: A capturing unit(10) captures packets transmitted from a client terminal to a game server. An analysis unit(20) analyzes the packets captured by the capturing unit. The analysis unit defines a data filed including the packets as a dynamic field or a static field according to an analyzed result. The static field includes the same field structure. The dynamic filed includes a field structure defined by an arrangement rule of the dynamic filed. [Reference numerals] (10) Capturing unit; (21) Packet definition unit; (22) Reassembly unit; (23) Data field definition unit;
申请公布号
KR20130037831(A)
申请公布日期
2013.04.17
申请号
KR20110102298
申请日期
2011.10.07
申请人
ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE