发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine that draws the interest of a player to execution timing of a performance to interrupt, thereby increasing the fun of a game. <P>SOLUTION: A slot machine executes a battle performance, executes an interrupt performance during the battle performance, and thereafter executes a changeover performance instead of the battle performance. The slot machine selects one of multiple kinds of changeover performances at a different selection ratio according to the execution timing of the interrupt performance, and executes it. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013059388(A) 申请公布日期 2013.04.04
申请号 JP20110198306 申请日期 2011.09.12
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;NAKANISHI MASAYUKI
分类号 A63F5/04 主分类号 A63F5/04
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