摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine including a special function of storing game history information, as progress of a game, into an external management server, with increased operation rate. <P>SOLUTION: The game machine includes a function of generating a connection destination code required for storing player identification information into a content server at the start of a special mode. When the game is not in progress, a state where the connection destination code can be generated, and a state where the connection destination code cannot be generated, are generated. The value of generating the connection destination code or storing the player identification information into the content server can be increased. <P>COPYRIGHT: (C)2013,JPO&INPIT |