发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To induce a player's interest in a game machine even during its customer waiting state, in the game machine capable of generating an ambiguous mode. <P>SOLUTION: In the game machine capable of setting, as a game state, a first state and a second state different from the first state, a display form of a mode selected according to the game state of the game machine from a plurality of modes that are display modes capable of suggesting the game state including the ambiguous mode can be displayed on a display device during execution of the game. When it is determined that no game is performed for a predetermined period, a customer waiting image is displayed on the display device, and when the predetermined period passes from the display of the customer waiting image, a display form of a mode different from the mode displayed prior to the display of the customer waiting image among the plurality of modes can be displayed on the display device. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013048937(A) 申请公布日期 2013.03.14
申请号 JP20120268917 申请日期 2012.12.10
申请人 SOPHIA CO LTD 发明人 NAKAMURA JUNICHI
分类号 A63F7/02 主分类号 A63F7/02
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