发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which determines whether or not to perform ball extracting announcement during execution of a performance according to situations and does not perform the ball-extracting announcement even when a storage tray is full of the game balls during the effective term of a performance button operation under specific performance. <P>SOLUTION: During display of specific performance which requires a game player to operate a performance button 23, when a ball extracting command is received from a main control unit 41a (S11; Yes) and when a timer value of a performance button effective timer T is not 0 (during the effective term of the button operation) (S12; No), the ball extracting command is not output from a performance control unit 43a to an liquid crystal display control unit 44a until the value of the timer T becomes 0 and the performance button effective flag is reset. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013046832(A) 申请公布日期 2013.03.07
申请号 JP20120263631 申请日期 2012.11.30
申请人 FUJISHOJI CO LTD 发明人 SUZUKI YASUO
分类号 A63F7/02 主分类号 A63F7/02
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