发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a technology capable of suppressing the invitation of advantages and disadvantages by knowledge and skills of a player and capable of guaranteeing the fairness of a game. <P>SOLUTION: A remaining opening time of a variable start winning device (regular electric Yakumono (accessory)) at the end of a time shortening state is calculated before the time shortening state ends, and when it is estimated that the variable start winning device is in an opening state at the end of the time shortening state, a remaining opening time teaching performance for teaching information related to the "remaining opening time" is executed before the end of the time shortening state. Thus, under a situation that the variable start winning device is to be kept open at the end of the time shortening state, a player can recognize the information related to the "remaining opening time" before the end of the time shortening state. Then, since the remaining opening time teaching performance is the performance to be executed to both beginner and expert, there is no superiority or inferiority by the skills of the player, the invitation of advantages and disadvantages by the knowledge and skills of the player is suppressed, and the fairness of the game is guaranteed. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013039214(A) 申请公布日期 2013.02.28
申请号 JP20110177630 申请日期 2011.08.15
申请人 HEIWA CORP 发明人 SEKIYA TORU
分类号 A63F7/02 主分类号 A63F7/02
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