发明名称 SYSTEM, METHOD, AND COMPUTER-READABLE RECORDING MEDIUM FOR CONSTRUCTING AN ACCELERATION STRUCTURE
摘要 PURPOSE: A system for configuring an acceleration structure capable of improving the whole configuration speed of the acceleration structure, a method thereof, and a computer-readable recording medium thereof are provided to efficiently configure the acceleration structure by using multiple primitives related to a scene. CONSTITUTION: Multiple primitives related to a scene are distinguished(102). The multiple primitives are able to include arbitrary primitives used in ray tracing. An acceleration structure is configured by the use of the primitives(104). The acceleration structure is able to include a BVH(Bounding Volume Hierarchy). The acceleration structure is able to include an LBVH(Linearized Bounding Volume Hierarchy). The acceleration structure is able to include an HLBVH(Hierarchical Linearized Bounding Volume Hierarchy). [Reference numerals] (102) Identifying multiple primitives related to a scene; (104) Configuring an acceleration structure by using the primitives
申请公布号 KR20130016120(A) 申请公布日期 2013.02.14
申请号 KR20120085248 申请日期 2012.08.03
申请人 NVIDIA CORPORATION 发明人 GARANZHA KIRILL VLADIMIROVICH;PANTALEONI JACOPO;MCALLISTER DAVID KIRK
分类号 G06T15/06 主分类号 G06T15/06
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