发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine by which a game can be prevented from becoming monotonous. <P>SOLUTION: When a start lever 41 provided in a slot machine 10 is operated after two or three tokens are charged, a lottery for a winning combination is performed inside, and reels 32L, 32M, 32R visually recognizable via display windows 26L, 26M, 26R start to rotate. When stop switches 42 to 44 are operated, the reels 32L, 32M, 32R corresponding to the respective switches 42 to 44 stop. In such a case, when a game mode is in a notification mode, it becomes more advantageous to a player to start a game by betting two tokens than to start it by betting three; when not in the notification mode, it is more advantageous to the player to start the game by betting three than to start it by betting two. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013027578(A) 申请公布日期 2013.02.07
申请号 JP20110166333 申请日期 2011.07.29
申请人 SANYO PRODUCT CO LTD 发明人 KOREEDA YOSHIO;ISHIDA YUJI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址