摘要 |
A computer implemented method, a tangible computer storage medium, and a data processing system generate a non-real-time image snapshot in a virtual world. A backend rendering system receives a scene description from a virtual world server. The backend rendering system then retrieves a high fidelity graphics from a visual database. The visual database contains both the high fidelity graphics and a lightweight graphics. The lightweight graphics are utilized to render the virtual world at a virtual world client application. The backend rendering system then renders the non-real-time image snapshot, and processes the non-real-time image snapshot into the desired format. The non-real-time image snapshot can then be delivered to a client.
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