发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine for enhancing a player's sense of expectation toward a jackpot without losing player's credibility. <P>SOLUTION: In one variation performance, a notice performance suggesting a sense of expectation where a result of the variation performance becomes a jackpot is executed for a plurality of times. In this case, a rank of a sense of the expectation of each notice performance is determined separately. In the determination of a rank of a sense of expectation of a notice performance performed at the second time or thereafter, the selection of a rank of a sense of expectation lower than that of a rank of a notice performance displayed (last time) before a notice performance at the second time or thereafter is prevented. Thus, when a sense of expectation is increased by a notice performance executed before in one variation performance, a decrease in a sense of the expectation of a notice performance executed thereafter, namely deterioration in a sense of expectation is prevented. Thus, a player's loss of credibility in a notice performance caused by the deterioration in a sense of expectation is prevented. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013013473(A) 申请公布日期 2013.01.24
申请号 JP20110146883 申请日期 2011.06.30
申请人 SANYO PRODUCT CO LTD 发明人 IMOTO MASAHIKO
分类号 A63F7/02 主分类号 A63F7/02
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