摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine which can enhance interests of players with a scroll display for the accurate display of diversified ready for win display patterns by making a plurality of characters appear at a high-speed rotation in the display of the ready for win patterns. <P>SOLUTION: When a performance pattern '3A' is inputted, a CPU261 selects a 'ready for win loss 3A' in which a moving image is displayed about 30 sec as a performance display pattern (S31). When the ready for win state is reached, each of ready for win figures is reduced and shifted to the corner of a display area and thereafter, a plurality of characters A appear, is rotated at a high speed and stopped. The third pattern (loss pattern) appears from the character A stopped within a front stop position mark and then, a ready for win loss pattern (for example, '121', '767' and '787') is defined and displayed (S32-S45). <P>COPYRIGHT: (C)2006,JPO&NCIPI</p> |