发明名称 SLOT MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To impart an expectation or a feeling of tension to a player, and to impart a difference in a token acquisition number between players, by varying an advantage peculiar to a specific game during the specific game. <P>SOLUTION: A specific game execution means 70 executing the specific game which is different from a special game and has a larger token acquisition number expectation value than a normal game when satisfying a prescribed condition includes: a specific game frequency initial value setting means 71 setting an initial value of a game frequency of the specific game; a game frequency update means 72 updating a residual game frequency of the specific game; a change condition distinction means 74 distinguishing whether a condition for changing the residual game frequency of the specific game is satisfied; a game frequency calculation means 75 calculating a new residual game frequency wherein the conventional residual game frequency is changed according to a prescribed function when it is distinguished that the condition for changing the residual game frequency of the specific game is satisfied; and a specific game frequency setting change means 76 setting the calculated residual game frequency as the new residual game frequency. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013010021(A) 申请公布日期 2013.01.17
申请号 JP20120228471 申请日期 2012.10.15
申请人 SAMMY CORP 发明人 TANAKA HIROTAKA;OBATA NAOTERU
分类号 A63F5/04 主分类号 A63F5/04
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