摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine that manages a large amount of acoustic data, increases the number of reproducible sound effects to vary the game performance, thereby improving the fun of a game. <P>SOLUTION: Acoustic data stored in each channel of a stereo channel-type acoustic file is independently specified and read to output a sound effect. Thus, independent acoustic data can be stored in and read from each stereo-channel, thereby enabling a larger number of acoustic data to be managed than before, to increase the number of reproducible sound effects, thereby varying the game performance, and improving the fun of the game. <P>COPYRIGHT: (C)2013,JPO&INPIT |