发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine, etc., capable of maximally increasing the net increase in the number of tokens per game round by fusing ART techniques and pseudo probability varying techniques. <P>SOLUTION: When a bonus 2 works, no operation instruction is given to a player because the play is in a non-ART (Assist Replay Time) state. If the player sequentially presses stop buttons 10, a 4-token cherry symbol combination is won and the number of acquired tokens is four, but the number of increased token is only one because three tokens are loaded. If the player does not sequentially press the buttons, a large penalty is imposed on the player. When the bonus 2 works in an ART state, a control part gives an instruction to press the buttons in a reverse order, and if the player presses the stop buttons 10 in the reverse order, a 14-token cherry symbol combination is won. As the control part gives the instruction to press the buttons in the reverse order also in the next bonus game, the difference in the number of tokens in the ART state is 22, which means, the number of increased tokens in the ART state is larger by 20 than in a normal state. As a result, the net increase in the number of tokens per game round in the ART state is increased, so that a peak of put-out can be created. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013009936(A) 申请公布日期 2013.01.17
申请号 JP20110198352 申请日期 2011.09.12
申请人 NET CORP 发明人 UEHARA NORIAKI;ONIZUKA YOSUKE;YOSHIDA KATSUYUKI;YOSHIMURA MASANAO
分类号 A63F5/04 主分类号 A63F5/04
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