发明名称 Asset-based animation timelines
摘要 An asset-based animation timeline is provided that displays information for a selected visual asset, such as information associated with one or more motion effects which are applied to the asset. Because the asset-based animation timeline is configured to provide information for only the selected visual asset, complexities associated with overlapping assets, sequential assets, and large numbers of assets are eliminated. The asset-based animation timelines disclosed herein can be configured to provide direct access to tools that allow a user to manipulate the motion effects that are applied to a given asset and to add additional motion effects to a selected asset. Animation timelines for other assets included in a given animation production can be accessed by selecting a different asset from an animation canvas. A user can interact with the various asset-based animation timelines disclosed herein using gestures, thus making such embodiments particularly well-suited for implementation using a touch-based interface.
申请公布号 US9372609(B2) 申请公布日期 2016.06.21
申请号 US201414244624 申请日期 2014.04.03
申请人 ADOBE SYSTEMS INCORPORATED 发明人 Tijssen Remon
分类号 G06F3/0484;G11B27/031;G06F3/0488 主分类号 G06F3/0484
代理机构 Finch & Maloney PLLC 代理人 Finch & Maloney PLLC
主权项 1. An animated asset manipulation method comprising: displaying a plurality of visual assets on an animation canvas; displaying an animation timeline adjacent to the animation canvas; receiving a first selection of a first visual asset displayed on the animation canvas; in response to the first selection, displaying one or more motion placeholders in the animation timeline, at least one of which corresponds to a first time period during which a first motion effect will be applied to the first visual asset; receiving a second selection of a second visual asset displayed on the animation canvas; and in response to the second selection, removing the one or more motion placeholders associated with the first visual asset and displaying one or more motion placeholders in the animation timeline, at least one of which corresponds to a second time period during which a second motion effect will be applied to the second visual asset; wherein the first and second selections are received via a touch sensitive surface which is used to display the animation canvas and the animation timeline.
地址 San Jose CA US