发明名称 METHOD FOR ON-LINE STUDYING THROUGH NEURO-FEEDBACK GAMES
摘要 PURPOSE: An online learning method through a neuro-feedback application game is provided to implement the learning improvement of a user by performing learning through the neuro-feedback application game during online learning. CONSTITUTION: A learner selects an online game for learning(S100). The learner performs learning by executing the game(S200). A game speed is adjusted according to an optimum level of brainwaves of the learner by confirming the brainwaves in real time during the game. When the game is selected, a subject to be learnt is selected. [Reference numerals] (S100) Game selecting step; (S110) Subject selecting step; (S120) Category selecting step; (S130) Difficulty level selecting step; (S140) Group learning step; (S150) Battle learning step; (S200) Game executing step; (S210) First problem solving step; (S212) Learning aiding step; (S220) Solution checking step; (S222) Mento requesting step; (S230) Second problem solving step; (S240) Difficulty level adjusting step; (S242) Upward adjusting step; (S244) Downward adjusting step; (S250) Optimal learning providing step; (S300) Game money providing step
申请公布号 KR20130005454(A) 申请公布日期 2013.01.16
申请号 KR20110066851 申请日期 2011.07.06
申请人 KIM, TAE WAN 发明人 KIM, TAE WAN
分类号 G06Q50/20;G06Q50/10 主分类号 G06Q50/20
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