发明名称 GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To adjust a plurality of images in a limited area so that a player can easily view them. <P>SOLUTION: A game problem representing timing of an operation which a player is to perform is stored in a problem storage unit 501. An interval receiving unit 502 receives a designation of a time interval which is to be an object to be edited. An image display unit 503 displays a first image of interest which represents a distribution in game time of the timing of the operation which is represented by the game problem, and a second image of interest which overlaps the first image of interest either in whole or in part and which represents a distribution in a time interval of the timing which is included in a received time interval among the timing of the operation which is represented by the game problem. A location receiving unit 504 receives a designation of a location which is included in a region displayed in the second image of interest. A problem update unit 505 determines the timing associated with the location which is received in the second image of interest and adds a new game problem which represents the determined timing. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012249965(A) 申请公布日期 2012.12.20
申请号 JP20110126724 申请日期 2011.06.06
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 ASAMI YUICHI
分类号 A63F13/00 主分类号 A63F13/00
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