摘要 |
A method and system for operating a multi-player wireless video-game session is disclosed. In one embodiment, a wireless device is configured to establish a wireless ad-hoc connection with another wireless device capable of serving a video game over the ad-hoc network. The wireless device is capable of communicating with the ad-hoc connection through other networks such that a video-game player in one region may move between geographic regions without loss of game play and/or may join other video games associated with other networks. In one embodiment, in response to the user joining the video game, a selection of characters along with personalities and behaviors based on attributes supplied by the user is presented to the user for selection thereof. In another embodiment, the user may transfer a selected personality to another character associated with the video game, such as a computer operated video-game character. |