发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine effectively reducing control load following from an output of a status generation signal to an external device such as a hall computer. <P>SOLUTION: In the game machine, whenever an output of the status generation signal starts, from the start of the output of the signal, after the first period, or an output period of the signal, is firstly clocked, successively the second period that is previously set as an off period from the finish of the output of the signal is clocked. Thereby, both of control of the output period of the status generation signal (that is, the first period) and control of the predetermined period after the finish of the output of the signal (that is, the second period) can be achieved without a process for setting a period clocking means according to timing of a clock start of each period, consequently reducing the control load following from the output of the status generation signal to a processor whenever a status generates. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012245405(A) 申请公布日期 2012.12.13
申请号 JP20120206420 申请日期 2012.09.20
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI;KAZAOKA KIKUO
分类号 A63F7/02 主分类号 A63F7/02
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