摘要 |
<P>PROBLEM TO BE SOLVED: To perform an efficient rendering process having high responsiveness, in a rendering system that provides a game screen for one or more client devices. <P>SOLUTION: For each of a plurality of rendering objects to be used to generate a screen to be provided for a client device, identification information and detailed information indicating data necessary for rendering are acquired. By referring to the detailed information of each of the plurality of rendering objects, the rendering order of all the rendering objects is determined so as to allocate consecutive ordinal numbers to rendering objects having at least partial data indicated by the detailed information in common. A rendering control apparatus reads the data indicated by the detailed information of the rendering object according to the rendering order, and transfers the read data to a GPU. In this process, among the data indicated by the detailed information of the rendering objects that are consecutive in the rendering order, only the data not in common with the data already transferred to the GPU is read and transferred. <P>COPYRIGHT: (C)2013,JPO&INPIT |