摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine reducing a load applied to a storage area related to control as the number of instruction commands increases, and to simply perform the control related to a game performance. <P>SOLUTION: A sub CPU executes task setting processing associated with a designated variation pattern, and sets a task corresponding to an input instruction command as a task to be executed. At least one of the tasks is set with performance designation data for designating a plurality of pieces of voice control data using a mutually same transmission channel and having non-overlapped output periods being associated with each instruction command. Thereby, when a plurality of instruction commands are associated to one task, sub CPU can reduce determination of whether setting the task or not. <P>COPYRIGHT: (C)2013,JPO&INPIT |