发明名称 GAME CONTROL DEVICE, MATCHING METHOD, AND PROGRAM
摘要 M instances of player identification information is extracted from a plurality of instances of player identification information in a non-volatile memory according to a given rule and dumped to a main memory (S10). N instances of player identification information (where N < M) are extracted at random from the instances of player information upon the main memory (S20). Matching is carried out on the extracted N instances of player identification information (S30). From the plurality of instances of player identification information in the non-volatile memory, N instances of player identification information are newly extracted according to the given rule which have not been extracted previously, and the newly extracted N instances of player identification information are dumped to the main memory in place of the N instances of player identification information for which the matching has been carried out (S40). Each process in S20, S30, and S40 is repeated in this order.
申请公布号 WO2012164786(A1) 申请公布日期 2012.12.06
申请号 WO2012JP01207 申请日期 2012.02.22
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD.;TAKAHASHI, KIWAMU 发明人 TAKAHASHI, KIWAMU
分类号 A63F13/12;A63F13/00 主分类号 A63F13/12
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