发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine excellently increasing the degree of attention to a game. <P>SOLUTION: When a game ball enters an upper operation port 23, it is stored as holding information in a main controller, and when a game ball enters a lower operation port 24, it is stored as holding information in the main controller. Then, on the basis of the holding information related to the upper operation port 23 and the holding information related to the lower operation port 24, variable display of symbols at a symbol display device 31 is started. In this case, the holding information related to the lower operation port 24 is preferentially consumed, and a holding notification for reporting the content of the holding information related to the upper operation port 23 is sometimes performed at the symbol display device 31. Further, when a state to execute the holding notification with the holding information related to the upper operation port 23 as a trigger is set, the state is canceled when the prescribed number of game rounds are executed even under the situations that the game round related to the holding information is not executed. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012223594(A) 申请公布日期 2012.11.15
申请号 JP20120155160 申请日期 2012.07.11
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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