发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine for reducing a required data amount even when the change of a variable pattern selection table is repeated multiple times while changing a condition. <P>SOLUTION: The game machine is constituted to change a variable pattern selection table one or multiple times whenever an arbitrary period elapses. The change rule is constituted by a setting information table, where multiple setting information sets related to the change of the variable pattern selection table are set, and initial designation information (an Index table), which designates the identification number (an Index) of the setting information set to be used for the change of the variable pattern selection table at a prescribed time point. Each one of the respective setting information sets includes: table designation information (Tcode) for designating the changed variable pattern selection table; period designation information for designating the use period of the changed variable pattern selection table; and continuity designation information for designating the Index of the setting information set to be used for the change of the variable pattern selection table at the point of time when the use period elapses. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012223418(A) 申请公布日期 2012.11.15
申请号 JP20110094840 申请日期 2011.04.21
申请人 FUJISHOJI CO LTD 发明人 ARAKAWA TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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