发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To enhance the amusement of the play by varying the rate of appearance of a ready-to-win state, etc. <P>SOLUTION: The rate of determination to shift the variable display state of ornament symbols to a ready-to-win state is high or low according to whether such a prescribed condition as the start of a final special symbol game to be executed in a special game state is satisfied or not by setting a ready-to-win determination table, for example, when the game state is the special game state such as a probability variable state or reduced time state. In this way, the rate of shift to the ready-to-win state varies according to the result of determination of whether the prescribed condition such as the start of the final special symbol game is satisfied or not based on the frequency of execution of the special symbol game in the special game state. Further, the kind or rate of determination of variation patterns or the mode of presentation in the presentation operation vary according to whether the play is within or without a specific period. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012223623(A) 申请公布日期 2012.11.15
申请号 JP20120181926 申请日期 2012.08.20
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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