摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine for increasing excitement and enjoyment of a game by bring a player to the attention of the timing when a notice performance starts to be executed. <P>SOLUTION: A continuous performance for repeating a notice performance, such as a step-up notice performance, is executed before and after execution of a specific performance. When a notice performance is executed after a specific performance is executed, the notice performance starts to be executed in a ready-to-win state or the notice performance starts to be executed from a non-ready-to-win state. The degree of expectation differs depending on: the type of the executed, specific performance; and from which timing the notice performance starts to be executed. <P>COPYRIGHT: (C)2013,JPO&INPIT |