发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To prevent the degree of expectation of a player to a high-probability state from decreasing even when an actual game state is in a normal game state if a performance is executed to prevent a game from being determined to be in either the high-probability state or a normal game state. <P>SOLUTION: When the game state is controlled to a high-probability state, the number of execution times is determined to be larger at a higher ratio than a case where no control is performed to the high-probability state. When the game state is in a high-probability state, a common performance is executed until control is performed to the next jackpot game state in a low base state. When the game state is in a normal game state, a common performance is executed over a longer period than a case where a smaller number of times are determined if the number of execution times is determined to be larger in a low base state. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012217481(A) 申请公布日期 2012.11.12
申请号 JP20110083095 申请日期 2011.04.04
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;FUJITA TADAHITO
分类号 A63F7/02 主分类号 A63F7/02
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