发明名称 GAME MACHINE AND ITS COMPUTER PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which can execute a game play without generating the sense of discomfort even if CPU control is executed in place of the operation of a mate player. <P>SOLUTION: In the game machine 2, operation information about an own character operated by the player by using one game machine 2 among a plurality of the game machines 2 which are connected via a network 5, and operation information about the other character operated by the other player by using the other game machine 2 are alternately acquired, and a communication game is made to progress between and among the game machines 2. The action information 31 of the own character and an action condition C based on a game machine status at the action are associated with each other and stored, fundamental data D2 in which the action information 31 is totalized at each action condition C are generated, fundamental data D2 related to the other character are acquired, and the action of the other character is decided on the basis of the action information 31 corresponding to the determined action condition C by referring to the acquired fundamental data D2 when a circuit between and among the game machines 2 is blocked. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012213491(A) 申请公布日期 2012.11.08
申请号 JP20110080504 申请日期 2011.03.31
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 SHIBAMIYA MASAKAZU;ADACHI YOSHITAKE
分类号 A63F13/12 主分类号 A63F13/12
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