发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To prevent amusement of a game from being deteriorated by producing a disadvantageous state to a player compared with a previous game state before a second specific game state is produced. <P>SOLUTION: A sudden probability variable mode determination table 182B in a regular opening and a sudden probability variable mode determination table 182C in an advantageous opening are set based on setting data and the like that can determine whether a sudden probability mode determination random number value MR6 matches an advantageous opening determination value data that represents control of the game into a first probability variable game state to make it in an advantageous opening state of an operation-start winning hole, or whether the random number value matches regular opening determination value data that represents control of the game into a second probability variable game state to make it into a regular opening state of the operation-start winning hole. In the sudden probability variable mode determination table 182C in the advantageous opening, all the random number values MR6 are associated with the advantageous determination value data such that, even when any number of the random number values MR6 is drawn, the determination is made to match the advantageous opening determination value data. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012210516(A) 申请公布日期 2012.11.01
申请号 JP20120176115 申请日期 2012.08.08
申请人 SANKYO CO LTD 发明人 UMEHARA KOJI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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