发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine including an RT game state, in which even a beginner does not feel to be at a disadvantage and which prevents lowering of motivation for game. <P>SOLUTION: A main control circuit of the game machine controls a shift of a game state to an RT2 game state which is advantage of a player, when "replay-replay-red cherry" is displayed along an effective line and a REPLAY 2 is satisfied as a displaying winning combination. A red reel includes: a red region where the "red cherries " configuring the REPLAY 2 are arranged in a range of the maximum number of sliding frames or less and many red symbols are drawn; and a blue region where the "red cherries" are arranged in a range of the maximum number of sliding frames or more and many blue symbols are drawn. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012210541(A) 申请公布日期 2012.11.01
申请号 JP20120178026 申请日期 2012.08.10
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 YAMAZAKI KOJI
分类号 A63F5/04 主分类号 A63F5/04
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