发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which executes a variable display game on a display device when a game ball enters a start winning pocket and generates a special game state advantageous to a player when the result of the variable display game becomes a special result, while allowing a player to play a game with expectations by adding meaning to a normal electric Yakumono (accessory) in a normal game state. <P>SOLUTION: The game machine includes a specific performance execution means that executes a specific performance in the variable display game based on second start memory. A winning state changing means controls a second start winning pocket such that the number of changes to a second state when a conversion condition is established during a specific game state is larger than the number of changes to the second state when the conversion condition is established during the normal game state, and the time of change to the second state in the normal game state is longer than the time of change to the second state in the specific game state. The specific performance execution means executes the specific performance in the variable display game based on the second start memory while the normal game state is set. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012210472(A) 申请公布日期 2012.11.01
申请号 JP20120152078 申请日期 2012.07.06
申请人 SOPHIA CO LTD 发明人 KAWAMURA MASAYA
分类号 A63F7/02 主分类号 A63F7/02
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