发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which can improve the excitement of a player by carrying out various performances. <P>SOLUTION: The game machine shifts a control state to a first special control state on the basis of that a first special winning/losing determination result is derived from first starting information and shifts a control state to a second special control state on the basis of that a second special winning/losing determination result is derived from second starting information. The game machine also carries out a first previous notice performance which notifies of the generation of the first special control state on the basis of that a predetermined condition is established during a symbol varying display carried out on the basis of the second starting information or during the second special control state. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012200465(A) 申请公布日期 2012.10.22
申请号 JP20110069098 申请日期 2011.03.28
申请人 DAITO GIKEN:KK 发明人 SUGINO HIROYUKI;NAKAHARA SHINNOSUKE
分类号 A63F7/02 主分类号 A63F7/02
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