发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine, which improves the usability for a player after the activation of a condition device, in case that the control in which activation of a Yakumono (accessory) continuously activating device is not interlocked with the activation of the condition device is performed. <P>SOLUTION: A big winning port motion controller checks whether a long winning game flag shows ON or not (S3801). If the long winning game flag shows ON (S3801 shows Yes), then the controller checks whether a round start flag shows ON or not (S3802). If the long winning game flag does not show ON (S3801 shows No), the big winning port motion controller sets the start command (S3803) of the Yakumono continuously activating device without checking whether the round start flag show ON or not. Then the activation start flag of the Yakumono continuously activating device indicating that the activation start command of the Yakumono continuously activating device is sent to a rendering controller is turned to show ON (S3804) to complete the determination process of the round start flag. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012192262(A) 申请公布日期 2012.10.11
申请号 JP20120158019 申请日期 2012.07.13
申请人 KYORAKU SANGYO KK 发明人 KAJI TAKANORI;KOBAYASHI MAKOTO;FURUYA KAZUMA;TAKEDA DAISUKE;YAMAZAKI AKIRA
分类号 A63F7/02 主分类号 A63F7/02
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