发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine for effectively preventing the eagerness for a game by a player from diminishing after second profit is given. <P>SOLUTION: The game machine 100 includes a second profit giving means 30 for giving the second profit whose value is lower than that of first profit to the player by opening a large winning port in a second mode, in which the opening time of the large winning port is shorter than that of a first mode, when second winning is obtained in winning lottery. After the second profit is given by the second profit giving means 30, a game state setting means 30 allows a game state to be a second game state. After the second profit is given by the second profit giving means 30 in a first game state, a game state informing means 40 can inform the player of the game state by an obscure mode. After the second profit is given by the second profit giving means 30 again during the obscure mode of the second game state, the game state informing means informs the player of a fact that the game state is still in the second game state by an establishment mode. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012183409(A) 申请公布日期 2012.09.27
申请号 JP20120149082 申请日期 2012.07.03
申请人 SOPHIA CO LTD 发明人 TAKEFUCHI TOSHINORI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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