发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine that allows a player to have expectations for an advantageous game even in freeze state executed during false sign performance. <P>SOLUTION: The game machine includes: an advantageous game control means 170 for executing the advantageous game more advantageous to the player than a normal game, depending on the number of transition games; a true sign performance state control means 190 for controlling a true sign performance state to be shifted to the advantageous game on completion of the performance state; a false sign performance state control means 200 for controlling a false sign performance state for allowing the player to have expectations for entering the advantageous game while the game state does not enter the advantageous game on completion of the performance state; a transition game count changing means 210 for changing the number of transition games; and a freeze control means 150 for executing freeze performance. The transition game count changing means 210 is configured to reduce the number of transition games if the freeze performance is executed in the false sign performance state. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012183257(A) 申请公布日期 2012.09.27
申请号 JP20110050082 申请日期 2011.03.08
申请人 OLYMPIA:KK 发明人 MIYAGAWA JUNICHI;KAWAE DAISUKE;ONO YOICHI;TANAKA RYOHEI;SATO YOSHIHIKO;AIBA YUSUKE;KATAYAMA KAZUYA;SAKATA MASAFUMI;IMAMURA HIDETAKA;TERAMOTO SHUNSUKE;HIRAOKA KENTARO;FUKUDA HIDEYUKI;ENOKIDO SHINSUKE
分类号 A63F5/04 主分类号 A63F5/04
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