发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine for maintaining a player's motivation for playing a game even after a game state advantageous to the player is ended while interesting the player in an increase in the number of continuous jackpot winnings. <P>SOLUTION: When a jackpot is won, a game state transits to a high probability game state and, when the number of special symbol variations reaches 74 times in the high probability game state, a game state transits to a low probability game state. A sub CPU is set to a specific game mode in the high probability game state, is set to a second game mode before the number of special symbol variations reaches 50 times after the game state transits from the high probability game state to the low probability game state, and is set to the first game mode after the number of special symbol variations has reached 50 times from the time when the game state transits to the low probability game state, and executes performance in accordance with the set game mode. The number of jackpot winnings is counted as the number of continuous jackpot winnings. The number of continuous jackpot winnings is reset when the first game mode is set. During the jackpot game, performance in accordance with the number of continuous jackpot winnings is executed. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012183267(A) 申请公布日期 2012.09.27
申请号 JP20110050233 申请日期 2011.03.08
申请人 KYORAKU SANGYO KK 发明人 YAMAZAKI AKIRA;TATEYAMA TADAHIDE
分类号 A63F7/02 主分类号 A63F7/02
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