摘要 |
A method of gaming in a gaming system comprises conducting a game event collection game for a player and storing data in a memory in response to occurrence of the game event in a game round, the data enabling a determination of an average amount wagered in respect of each game round in which a game event occurred. The method involves generating a game outcome for each game round by controlling a probability of the game event occurring in each game round by determining a current probability of the game event occurring to apply to a current game round, prior to and subsequent to a game event occurring, based on an amount wagered in respect of the current game round and the average amount wagered.
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