发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which can attract interest of players. <P>SOLUTION: A game state is moved among a plurality kinds of game states including a normal state, a replay time state with a replay lottery winning probability different from that of the normal state, and a bonus state to move accompanying prize winning of bonus. A game state is moved to the replay time state with the finish of the bonus state as a trigger. The replay time state is finished based on the execution of the prescribed number of times of games in the replay time state. Allotment of a small prize symbol pattern is set according to a prescribed throw-in number. When the prescribed throw-in number is two, the allotment of the small prize symbol pattern is set to be higher than a case that the prescribed throw-in number is three. The prescribed throw-in number is set to three in the normal state, and the prescribed throw-in number is set to two in the replay time state. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012165902(A) 申请公布日期 2012.09.06
申请号 JP20110029645 申请日期 2011.02.15
申请人 OLYMPIA:KK 发明人 KAWAMURA DAISUKE
分类号 A63F5/04 主分类号 A63F5/04
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