摘要 |
A system and method for facilitating gaming tournaments having updates in real time. In an illustrative embodiment, multiple clients running the game can connect with a server hosting the tournament. Each client pays a “buy in” and a seat for a game is allocated for the client when open. After each game outcome, tournament boards can be updated providing real time feedback. Because numerous games can exist within the tournament, the leader board can be updated frequently. The game can be implemented within social networking sites as well as casinos.
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