发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To prevent winning balls as many as/more than an assumed number of winning balls from being intentionally aimed at by continuously bringing about a specific game state by a player's technical intervention. <P>SOLUTION: When a game medium passes through a starting area, it is determined whether or not the specific game state is brought about, on the basis of an extracted numeric data value, and a specific performance is executed before a variable display of identification information serving as a determination object is started, on the basis of the determination that the specific game state is brought about. In addition, when control is performed to an advantageous game state, a specific display result is derived and displayed on first variable display means, and the execution of the specific performance to determine whether or not the specific game state is brought about is restricted. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012161656(A) 申请公布日期 2012.08.30
申请号 JP20120100754 申请日期 2012.04.26
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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