发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a technique of giving a sense of achievement on performance as well as a realistic benefit to a player when a mission is actually attained, but an apparent mission mode performance in which only the content of the performance is replaced. <P>SOLUTION: In winning in an internal lottery, winning in a special winning type (2-round general jackpot 2) is determined, the game state enters a special time-saving state after completion of a 2-round general jackpot game. In the special time-saving state, the fluctuation time of a special pattern is reduced, but the frequency of causing the internal lottery is the same as that in a non-time-saving state, in the special time-saving state, so that it could be a latent time-saving state. When the game enters the special time-saving state, a mission mode performance is executed. When winning is attained during the mission mode performance, the number of time-saving states after jackpot game is set to be larger than a case in which winning is attained not during the mission mode performance. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012157638(A) 申请公布日期 2012.08.23
申请号 JP20110020982 申请日期 2011.02.02
申请人 HEIWA CORP 发明人 SHIRAISHI TATSUYA;SUGIURA HIROMASA;UTSUNOMIYA AKIRA;IBA HIROYUKI;SHIBATA KOJI;OI SHIGEAKI;MATSUSHITA SHINSUKE
分类号 A63F7/02 主分类号 A63F7/02
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