摘要 |
<P>PROBLEM TO BE SOLVED: To provide a technique of giving a sense of achievement on performance as well as a realistic benefit to a player when a mission is actually attained, but an apparent mission mode performance in which only the content of the performance is replaced. <P>SOLUTION: In winning in an internal lottery, winning in a special winning type (2-round general jackpot 2) is determined, the game state enters a special time-saving state after completion of a 2-round general jackpot game. In the special time-saving state, the fluctuation time of a special pattern is reduced, but the frequency of causing the internal lottery is the same as that in a non-time-saving state, in the special time-saving state, so that it could be a latent time-saving state. When the game enters the special time-saving state, a mission mode performance is executed. When winning is attained during the mission mode performance, the number of time-saving states after jackpot game is set to be larger than a case in which winning is attained not during the mission mode performance. <P>COPYRIGHT: (C)2012,JPO&INPIT |