摘要 |
An exercise encourage device can be clipped onto a child's apparel or an object worn about the person such as shoes, belt, shirt, pants pocket, etc. The device contains a motion-activated mechanism that initiates the device in response to activity by the child. Exemplary activities are running, jumping, skipping, dancing, etc. When a child engages in an energetic activity, this causes the device to flash with light and play a sound track which encourages the child to continue the activity. Exemplary sound tracks include sounds associated with a race car, a fire engine, horses, puppies and kittens. Other sound tracks are contemplated. Ongoing activity continues to activate the device, but if the child stops, the device deactivates until an energetic activity is resumed.
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