摘要 |
<P>PROBLEM TO BE SOLVED: To prevent inconvenience in which game history data is totalized as data on a player different from a player actually playing a game. <P>SOLUTION: A card unit (CU) reads and prestores a card ID (C-ID) as player identification information. When the player returns and starts the game after leaving his/her seat temporarily, a C-ID is read, and it is determined whether the C-ID stored in the CU agrees with the read C-ID. When the C-ID stored in the CU agrees with the read C-ID, the same command is transmitted to a Pachinko machine; the Pachinko machine inherits the game history data before the player leaves his/her seat; and new game history data is added and updated. <P>COPYRIGHT: (C)2012,JPO&INPIT |