发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To acquire an exact random value, related to a game machine such as a Pachinko game machine. <P>SOLUTION: When the execution of game control is started, numerical data are read from a random value register and a random number latch flag is set to an off-state. When game balls passing (entering) a first start pocket are detected and a first start pocket switch is determined to be in an on-state, and when game balls passing (entering) a second start pocket are detected and a second start switch is determined to be in an on-state, common start pocket pass-time processing is executed irrespective of the start pocket which the game balls have passed (entered). A security time can variably be set by setting, as a time component contained in the security time, either of a variable set time which varies in a prescribed time range and a plurality of extension times which can previously be selected in addition to a fixed time. A continuous announcement performance is executed on the basis of a determination result at a start winning time. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012143588(A) 申请公布日期 2012.08.02
申请号 JP20120071932 申请日期 2012.03.27
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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