发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To improve efficiency of illumination data preparation and to save the data capacity in a game machine. <P>SOLUTION: The game machine executes, together with a performance by sound, a performance by illuminations that flicker corresponding to the performance, and includes: an illumination data group storage part and a lighting actual data group storage part for storing lighting data for the illumination predetermined in accordance with to music data stored in a music data group storage part; a reference data setting part for setting lighting reference time to be the reference of lighting of the illumination on the basis of prescribed tempo reference data; a lighting actual data read part for reading lighting data for the illumination from the lighting actual data group storage part on the basis of the lighting reference time; and a drive circuit for making the illumination flicker on the basis of the read lighting data for the illumination. The reference data setting part sets the lighting reference time in such a manner that the read timing of the lighting data for the illumination is synchronized with the playback timing of the music on the basis of the tempo reference data. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012143323(A) 申请公布日期 2012.08.02
申请号 JP20110002588 申请日期 2011.01.09
申请人 OLYMPIA:KK 发明人 SAKATA MASAFUMI;IGAWA TAKUSHI;TANAKA RYOHEI;KURUME GO;KOBAYASHI AKIHIRO;SATO YOSHIHIKO;FUKUDA HIDEYUKI
分类号 A63F5/04 主分类号 A63F5/04
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