摘要 |
A game server stores data pertaining game players prematurely dropping out from games during the occurrence of the games, either voluntarily, involuntarily, or both. The games involve use of the wireless devices, such as cell phones, PDAs, or other types of devices. The game server includes a processor and machine instructions executable by the processor making available the data, or a ranking for each game player derived from the data, to the game players. Thus, the game players can access the data and make an informed decision as to whether to include a particular game player in a future game, based on their past history of prematurely dropping out of games. |