发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To enhance amusingness of a game when a limiter is actuated, and to enhance a player's sense of expectancy until the limiter is actuated. <P>SOLUTION: First and second advantageous states are provided as advantageous game states. A microcomputer for game control brings a shift to the first advantageous state at a predetermined rate depending on the result of the determination of the presence or absence of a jackpot under the second advantageous state when a value of a jackpot number-of-times counter is not a specific value. Furthermore, the microcomputer for the game control determines whether or not to provide the jackpot establishing a predetermined shift condition at a different rate, depending on which of the first and second advantageous states is brought about as the advantageous state, when the value of the jackpot number-of-times counter is the specific value. The microcomputer for the game control shifts a game state to the advantageous game state when it is determined that the jackpot establishing the predetermined shift condition is achieved, and shifts the game state to a regular game state when it is determined that a specific game state dispensing with the establishment of the predetermined shift condition is brought about. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012139300(A) 申请公布日期 2012.07.26
申请号 JP20100292972 申请日期 2010.12.28
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;URATA AKIKUNI
分类号 A63F7/02 主分类号 A63F7/02
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