摘要 |
<P>PROBLEM TO BE SOLVED: To realize simple and easy storing of paces for a long period. <P>SOLUTION: A game device 10 includes a CPU (44a). When receiving information that a cover is closed from a microcomputer 56 in a power-on state, the CPU (44a) counts paces on the basis of an acceleration signal from an acceleration sensor 54. Pace data corresponding to the paces is stored in a memory 56b in the microcomputer 56 as a unit for each predetermined first period (1 hour). When a first mode is set in the power-on state of the game device 10, the pace data stored in the memory 56b is automatically saved in a NAND flash memory 48 each time a predetermined second period (24 hours) elapses, before the first mode is switched to a second mode and before the game device 10 is turned off. <P>COPYRIGHT: (C)2012,JPO&INPIT |